Reap My SFML (in progress)

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####Reap My SFML A C++/SFML port of earlier Java-based Reap My Soul.

####Purpose of Creation Performance increase and C++ exercise.

####Code Available upon request.

Project Details

Dates: since Sep 2015

Team Size: solo

Role: programming, game design

Categories: project game c++ sfml

Technology: C++, SFML

Recent.

About

Mikhail Baryshev is a Russian game designer and a programmer.
He holds MSc from UCSC and BA from UBC.

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Contact

Email: mikhail@mbaryshev.com