SFML hallway (prototype)

####

####SFML hallway (prototype) A C++/SFML prototype of a generator and renderer of self-intersecting hallways. At first, it was based on drawing 2D rectangles followed by an unpromising 3D-matrix transformation implementation.

####Purpose of Creation For fun and as a C++ exercise.

####Code Available upon request.

Project Details

Dates: a week in Apr 2015

Team Size: solo

Role: programming

Categories: project prototype c++ sfml

Technology: C++, SFML

Recent.

About

Mikhail Baryshev is a Russian game designer and a programmer.
He holds MSc from UCSC and BA from UBC.

Social Links

Contact

Email: mikhail@mbaryshev.com